01: Custom Types Basics
"The Custom Type is the basis for Object-Based Programming in Blitz3D."
Custom Types can be used to create a single item or 'collection' of items that contains a set of variables. It's a programming structure used for grouping a set of variables under a single label. This is the basis for Applied Object-Based Programming with Blitz3D.
Type item Field a% Field b# Field c$ End Type myitem.item = new item myitem\a% = 1 myitem\b# = 2.5 myitem\c$ = "Hello World"
It has been suggested to think of Custom Types as a set of records in a Database, hince the keyword 'FIELD' used to define them. I would encourage Blitz3D Programmers to also think of Custom Types in terms of Objects. Objects in which each variable is a property that defines the object.
When you create an object using the New Keyword in Blitz3D, you are creating an instance of the object.
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