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Tag <event>
The gizmo <event> tag executes a script during an gizmo event. A script for each gizmo event type can be executed for
Gizmos, Styles, Themes, Behaviors, and Transitions. I/O Device `Controls` (ie: Keyboard) also use the event tag.
Gizmo Event States
Event |
Description |
IDLE |
When Pointer is not colliding with Gizmo. |
ENTER |
When Pointer initally collides with a Gizmo. |
HOVER |
When Pointer inside Gizmo. |
DOWN |
When Pointer is within a Gizmo and mouse button press starts |
HOLD |
When Pointer is within a Gizmo and mouse button is pressed continously |
DRAG |
When Pointer is within a Gizmo, mouse button is pressed continousley and the pointer is moved. |
UP |
When mouse button is released |
EXIT |
When Pointer moves out of a Gizmo and button is not pressed. |
Control Event
Event Type |
Description |
IDLE |
When I/O Device Control is not pressed.. |
DOWN |
When I/O Device Control press starts |
HOLD |
When I/O Device Control is pressed continously |
UP |
When I/O Device Control is released |
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